This is the complete list of members for ArcdpsExtension::CombatEventHandler, including all inherited members.
Activation(uint64_t pTime, cbtevent *pEvent, const ag &pSrc, const ag &pDst, const char *pSkillname, uint64_t pId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
AgentAdded(const std::string &pAccountName, const std::string &pCharacterName, uintptr_t pId, uintptr_t pInstanceId, Prof pProfession, uint32_t pElite, bool pSelf, uint16_t pTeam, uint8_t pSubgroup) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
AgentRemoved(const std::string &pAccountName, const std::string &pCharacterName, uintptr_t pId, bool pSelf) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
BuffApply(uint64_t pTime, const cbtevent *pEvent, const ag &pSrc, const ag &pDst, const char *pSkillname, uint64_t pId, uint32_t pStackId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
BuffDamage(uint64_t pTime, cbtevent *pEvent, const ag &pSrc, const ag &pDst, const char *pSkillname, uint64_t pId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
BuffInitial(uint64_t pTime, cbtevent *pEvent, const ag &pSrc, const ag &pDst, const char *pSkillname, uint64_t pId, uint32_t pStackId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
BuffRemove(uint64_t pTime, const cbtevent *pEvent, const ag &pSrc, const ag &pDst, const char *pSkillname, uint64_t pId, uint32_t pStackId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
ChangeDead(uint64_t pTime, uintptr_t pAgentId, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
ChangeDown(uint64_t pTime, uintptr_t pAgentId, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
ChangeUp(uint64_t pTime, uintptr_t pAgentId, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
CombatEventHandler() | ArcdpsExtension::CombatEventHandler | inlineexplicit |
Delayed(uint64_t pTime, cbtevent *pEvent, ag *pSrc, ag *pDst, const char *pSkillname, uint64_t pId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
EnterCombat(uint64_t pTime, uintptr_t pAgentId, uint8_t pSubgroup, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
Event(cbtevent *pEvent, ag *pSrc, ag *pDst, const char *pSkillname, uint64_t pId, uint64_t pRevision=1) | ArcdpsExtension::CombatEventHandler | |
EventInternal(cbtevent *pEvent, ag *pSrc, ag *pDst, const char *pSkillname, uint64_t pId, uint64_t pRevision) | ArcdpsExtension::CombatEventHandler | protectedvirtual |
EventsPending() | ArcdpsExtension::CombatEventHandler | |
ExitCombat(uint64_t pTime, uintptr_t pAgentId, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
Extension(uint64_t pTime, cbtevent *pEvent, ag *pSrc, ag *pDst, const char *pSkillname, uint64_t pId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
InstanceStart(uint64_t pTime, uintptr_t pStartTime) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
Last90BeforeDown(uint64_t pTime, uintptr_t pEnemyAgent, uintptr_t pSinceTime) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
Log(const std::string &pText) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
LogEnd(uint64_t pTime, uint32_t pServerTime, uint32_t pLocalTime, uintptr_t pSpeciesId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
LogNpcUpdate(uint64_t pTime, uint32_t pServerTime, uint32_t pLocalTime, uintptr_t pSpeciesId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
LogStart(uint64_t pTime, uint32_t pServerTime, uint32_t pLocalTime, uintptr_t pSpeciesId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
mLastEventTime | ArcdpsExtension::CombatEventHandler | protected |
Reset() | ArcdpsExtension::CombatEventHandler | inline |
Reward(uint64_t pTime, uintptr_t pSelfId, uintptr_t pRewardId, int32_t pRewardType) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
Shutdown() | ArcdpsExtension::CombatEventHandler | inline |
StackActive(uint64_t pTime, uintptr_t pAgentId, uintptr_t pStackId, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
StackReset(uint64_t pTime, uintptr_t pAgentId, uintptr_t pDuration, uint32_t pStackId, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
StatReset(uint64_t pTime) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
Strike(uint64_t pTime, cbtevent *pEvent, const ag &pSrc, const ag &pDst, const char *pSkillname, uint64_t pId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
TargetChange(uintptr_t pId) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
TeamChange(uint64_t pTime, uintptr_t pAgentId, uintptr_t pNewTeam, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
Tickrate(uint64_t pTime, uintptr_t pData) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
WeaponSwap(uint64_t pTime, uintptr_t pAgentId, WeaponSet pWeaponSet, const ag &pAgent) | ArcdpsExtension::CombatEventHandler | inlineprotectedvirtual |
~CombatEventHandler() | ArcdpsExtension::CombatEventHandler | inlinevirtual |